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Few cities can boast the sophistication
and vibrancy of Hong Kong’s multimedia scene, while also having the
world’s most exciting new market on its doorstep. It’s a combination
that has fuelled interest in Hong Kong as a regional multimedia centre.
Hong
Kong is home to more than 260 digital entertainment companies producing
entertainment and games software, computer animation and digital
effects for the videos and films. Key strengths in the local multimedia
sector include its sensitivity to regional market trends and customer
needs, competitive pricing strategies, unique multi-cultural heritage
and a strong pool of creative talent.
Cutting-edge Infrastructure Hong
Kong has an advanced and fully-liberalised telecommunications
infrastructure, which allows for the easy implementation and adoption
of the latest digital technologies.
Major facilities in Hong Kong include:
The Digital Media Centre
(DMC) at the award-winning Cyberport provides companies with a major
facility to develop new products and services. Services include:
- an audiovisual production centre
- a video studio for small scale shooting with real time virtual set systems
- file and data conversion facilities
- a disk farm
- a rendering farm for 3D modeling and animation
- a motion capture system
- 3D scanning system
- Hong Kong’s first Arrilaser
The US$200 million Shaw
Studios feature one of the largest, fully air-conditioned, sound and
vibration-insulated soundstages in Asia, a full-service color lab and
digital imaging facility, over 20 sound and editing suites, a 400-seat
dubbing and screening theatre, and visual effects and animation
capabilities.
The Hong Kong Science and Technology Park boasts a range of multimedia facilities. These include:
- a Gigabit high-speed network infrastructure for massive data transfer
- a web-based portal for multimedia content scheduling and display
- IP and ISDN based multimedia conference facilities
- a web-based interactive on-line facility reservation system
- a direct fibre link with Chinese University of Hong Kong (CUHK) for multimedia research collaboration
Massive China market potential The
increasing affluence of Mainland Chinese consumers is creating a
substantial market for digital entertainment and edutainment. The
penetration, popularity and reputation of Hong Kong music and
television across Mainland China, and other Asian countries, makes Hong
Kong an ideal base for foreign companies interested in multimedia
product development and content and technological customization. Known
as the ‘Hollywood of Asia’, Hong Kong has taken a leading role in
driving China’s transition to a digital culture.
Equally, with the growing popularity of 3G
mobile phone services, as well as the competitive nature of Hong Kong’s
wireless market, new opportunities are constantly emerging for mobile
game and other content providers. Mainland China represents a huge
market for digital entertainment products, with a projection of more
than 59 million online and PC game players by 2009. Companies with a
presence in Hong Kong will be in an advantageous position to tap into
these tremendous market opportunities.
Intellectual Property Protection The
protection and enforcement of intellectual property rights is a major
factor for the multimedia industry, something that Hong Kong takes very
seriously. Creative works from anywhere in the world automatically
enjoy copyright protection under Hong Kong’s Copyright Ordinance and
vigorous anti-piracy measures are taken by Customs & Excise
Department, while the Intellectual Property Department promotes
awareness and education on the importance of copyright protection. As a
result Hong Kong has one of the most respected IP protection systems in
Asia.
Closer Economic Partnership Arrangement (CEPA) The
CEPA free trade deal between Hong Kong and Mainland China liberalises
the mainland market for videos, sound recording products, distribution
services and quota-free distribution for Chinese language films. In
addition, CEPA-qualified companies can set up Internet culture business
units in China with a Mainland partner. These Internet culture business
units can import and host online games developed in Hong Kong, allowing
Hong Kong-based companies to participate directly in the Mainland
online game market.
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